The Blueprint for Advanced Rendering & Shader Programming: Real Time Ray Tracing, Vulkan/D3D12 Pipelines, and Optimized GLSL/HLSL Techniques Studio Quality Games

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Amazon Pages: 258, Paperback, Independently published

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Description (1)

Pages: 258, Paperback, Independently published


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Brand Independently Published
EAN
  • 9798293502301

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