Featured
Compare webshops (1)
Pages: 336, Edition: 1, Paperback, A K Peters/CRC Press
Independently Published
Procedural Generation and AI in Game Design: Dynamic Systems with Python Unity
CRC Press
Procedural Storytelling in Game Design
MERLIN scripting for GAME AI and WORLD SIMULATION: Procedural content generation adaptive...
OmniScriptum
Parallax Occlusion Mapping: Mapping, Procedural Generation, Displacement Map
Back to top