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Pages: 414, Paperback, Independently published
Independently Published
LUA PROGRAMMING for GAME SYSTEMS and EMBEDDED LOGIC: Scripting engines AI routines...
FENNEL PROGRAMMING for EMBEDDED Lua SYSTEMS: Combining Lisp syntax with performance scripting...
Lua Game Logic and Embedded Scripting: Lightweight Runtime Techniques for Engines Tools Interactive Gameplay
LUA PROGRAMMING for game and EMBEDDED SYSTEMS: Scripting flexibility real time simulations automation logic
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