Practical Vulkan Graphics Programming with C++: Rendering Pipelines, GPU Resources, Synchronization, and Real-Time 3D

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Practical Vulkan Graphics Programming with C++: Rendering Pipelines, GPU Resources, Synchronization, and Real-Time 3D

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Practical Vulkan Graphics Programming with C++: Rendering Pipelines, GPU Resources, Synchronization, and Real-Time 3D


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EAN
  • 9798140845490

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