In the strategic family game patchwork, two players compete as designers of a patchwork blanket for who can create the most beautiful blanket from the existing fabric scraps In patchwork, two opponents sew on their own patchwork blanket; this is puzzled from different shaped patches that you buy for buttons - the currency of the game For every patch you bought you need to advance on the timeline; this regulates who is currently on the train; if you advance too far, you may not be turning for more than one move The creative board game ends when both players have fully gone through the timeline; there are plus points for remaining buttons; there are deductions for empty fields; it wins who then has more points 2 players; from 8+ years; 30 minutes playing time per player | author; Uwe Rosenberg | game in German
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