Osmo Genius Starter Kit for iPad 5 Educational Learning Games Ages 6 10 Math, Spelling, Creativity & More STEM Toy (OSMO Base Included)
Featured
|
€ 110.05 |
To Shop
|
Description
Amazon
OSMO IS MAGIC: Fun and award-winning educational games. Children interact with real handpieces and an iPad, bringing a child's tokens and actions to life (no Wi-Fi required for playing). An OSMO base is included, an iPad is not included, both are required for playing Teaching: Arrange over 100 puzzle designs/pieces to match the shapes on the screen (Tangram), solve creative physics puzzles by drawing lines or placing items in front of the screen (Newton), learn to draw everything with creative drawing skills (masterpiece), add, count, subtract and multiply tiles to make the numbers. to to Solve mathematical equations (numbers), spelling and vocabulary with screen images and selection of skills levels to learn (words) Skills learned Visual problem-solving skills, puzzles, mathematics, addition, counting, subtraction, multiplication, geography, marine biology, freehand drawing, acquiring listening skills, reading, learning physics, and improving spelling and vocabulary. OSMO looks and reacts to every real movement. Child-friendly and fun to learn Age and ability: ages 6-10+. Games are designed for beginners to experts. OSMO allows you to continue learning. Real-time audio and visual feedback let children learn by experimenting in a stress-free environment Box contents: OSMO base and reflector for iPad, Tangram parts, number tiles, word tiles, stackable memory for each game and five game apps: Numbers, Tangram, Words, Newton and Masterpiece COMPATIBILITY FOR IPAD: All iPads except Generation 1, 2, 3rd iPad Reflector 2021 required for: iPad Air 4, iPad Pro 11 inch and iPad Pro 12.9 inch. The required iOS minimum version is iOS 10, Manufacturer: Tangible Play, Inc.
Compare webshops (1)
OSMO IS MAGIC: Fun and award-winning educational games. Children interact with real handpieces and an iPad, bringing a child's tokens and actions to life (no Wi-Fi required for playing). An OSMO base is included, an iPad is not included, both are required for playing Teaching: Arrange over 100 puzzle designs/pieces to match the shapes on the screen (Tangram), solve creative physics puzzles by drawing lines or placing items in front of the screen (Newton), learn to draw everything with creative drawing skills (masterpiece), add, count, subtract and multiply tiles to make the numbers. to to Solve mathematical equations (numbers), spelling and vocabulary with screen images and selection of skills levels to learn (words) Skills learned Visual problem-solving skills, puzzles, mathematics, addition, counting, subtraction, multiplication, geography, marine biology, freehand drawing, acquiring listening skills, reading, learning physics, and improving spelling and vocabulary. OSMO looks and reacts to every real movement. Child-friendly and fun to learn Age and ability: ages 6-10+. Games are designed for beginners to experts. OSMO allows you to continue learning. Real-time audio and visual feedback let children learn by experimenting in a stress-free environment Box contents: OSMO base and reflector for iPad, Tangram parts, number tiles, word tiles, stackable memory for each game and five game apps: Numbers, Tangram, Words, Newton and Masterpiece COMPATIBILITY FOR IPAD: All iPads except Generation 1, 2, 3rd iPad Reflector 2021 required for: iPad Air 4, iPad Pro 11 inch and iPad Pro 12.9 inch. The required iOS minimum version is iOS 10, Manufacturer: Tangible Play, Inc.