Nintendo Shin Megami Tensei V (Nintendo Switch)
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Description
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When everything flips. A high school student living in Tokyo and leading a rather mundane life, our hero's life shifts as he gets sucked into another dimension, a post-apocalyptic Tokyo named Da'at where a merciless war between angels and demons is taking place. To survive, only one solution: accept the proposal of a strange creature who offers her help to merge with her and become a Nahobino, half-human, half-demonic creature that can face the other demons that inhabit Da'at. Turn-based fights revisited with distinguished guests... demonic! The founding formula of J-RPGs, turn-based battles allow the player to choose and plan the attacks of the characters he controls before suffering enemy attacks, taking into account the elementary affinities of the opponents you encounter (vulnerability to ice, semi-resistance to lightning…) To strengthen your ranks, the demons that will stand in your way can be recruited! Some by engaging in discussion with them, others by backdoor means that you will have to discover… Once recruited, these demons can like you gain experience and even be sacrificed during a merger, where two demons disappear to form a single new entity with exclusive abilities. A wind of new features on the series: For the first time in the series, the adventure also takes place outside the labyrinthine dungeons, with more open environments and a few phases of exploration. Convenient for managing battles and knowing where to venture, enemies appear before you when you control the hero, leaving you the choice of whether to face them or not to try to gain experience.
When everything flips. A high school student living in Tokyo and leading a rather mundane life, our hero's life shifts as he gets sucked into another dimension, a post-apocalyptic Tokyo named Da'at where a merciless war between angels and demons is taking place. To survive, only one solution: accept the proposal of a strange creature who offers her help to merge with her and become a Nahobino, half-human, half-demonic creature that can face the other demons that inhabit Da'at. Turn-based fights revisited with distinguished guests... demonic! The founding formula of J-RPGs, turn-based battles allow the player to choose and plan the attacks of the characters he controls before suffering enemy attacks, taking into account the elementary affinities of the opponents you encounter (vulnerability to ice, semi-resistance to lightning…) To strengthen your ranks, the demons that will stand in your way can be recruited! Some by engaging in discussion with them, others by backdoor means that you will have to discover… Once recruited, these demons can like you gain experience and even be sacrificed during a merger, where two demons disappear to form a single new entity with exclusive abilities. A wind of new features on the series: For the first time in the series, the adventure also takes place outside the labyrinthine dungeons, with more open environments and a few phases of exploration. Convenient for managing battles and knowing where to venture, enemies appear before you when you control the hero, leaving you the choice of whether to face them or not to try to gain experience.