Main mechanisms: game of deduction, cooperation. Ambiance: narrative, immersive Imagine having the power to travel in time to change the past and prevent funny events from happening. This is the adventure offered by the undo range that combines the theme of travel in time with exciting and extraordinary scenarios that players will have to unravel piece by piece. They will be able to take a few minutes or hours, or sometimes even thousands of years back to change the events that laid the foundations of a tragic destiny. A leap into the future will also provide important information. However, be careful, every jump in time makes a decisive decision about the life or death of the characters involved, you do not have the right to error. From 2 to 6 players Play time: 60 minutes.
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