In 2023, Sean McCoy, the game designer behind Mothership, planted the seed of this project, with the proposal to build a megamazmoron, creating a room a day, consisting of twelve levels, with 28-31 rooms each; to all that, he called it: #dungeon23 His initiative ignited the idea of this journal; pandion Games, the label behind Andrew Boyd, launched Dungeon Year; Design Journal, a daily creative challenge, a mental exercise, a game in itself and a moment of meditation, to create a dungeon throughout a year, starting any month and taking the desired time to complete it Create something, piece by piece until you've completed 365 details: rooms, characters, cultures, maps, stars, deities, objects, and more; when you're done, maybe you have a huge interstellar spaceship, a new world to explore, a community of people and their relationships, a city and yes, even a dungeon In Ryhope's Shelter, we took the witness, with the permission of the author, and transformed it into a diary with 31 entries If in the current times you are able to keep pace, you can make an entrance a day for a month, but you can also create that "everything you want" at your own pace, with a timeless look, Manufacturer: El refugio de Ryhope
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